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Hanzo / Mori · 3DProprietary Foundation · Private Weights

Build worlds, not just images.

3D assets, geometry, materials, environments and spatially consistent scenes.

Model ID: mori-1
Zero-Gravity Mecha Topology
HANZO STUDIO · MORI
245,820 Quad Tris · PBR Atlas
Game Assets · Verified Plate OutputZero-Gravity Mecha Topology“Intricate sci-fi polygon sculpture floating in zero-gravity with glowing amber-gold wireframe overlays and physically-based materials.”
Zero UV Distortion Mapping
studio.hanzo.ai / mori · mori-1
CONFIDENTIAL INFERENCE · 3D
SDF ➔ QUAD MESH: 245,820 TRIS
PBR CHANNELS: ALBEDO · NORMAL · ROUGHNESS · METALLIC
EXPORTS: GLTF · USDZ · FBX
Topology Quality
Quad-DominantAnimation Ready
UV Unwrapping
Automatic AtlasZero Distortion
Geometry Engine
Hanzo Mori-1 EngineSDF ➔ Nanite Mesh
Interactive canvas rendered in Hanzo Studio graph mode. High-throughput generation available on Hanzo Cloud.Request Private Quota

Enterprise Infrastructure

Production Platform & Dedicated Compute for Mori

Deploy Mori (mori-1) with sovereign GPU enclaves, zero customer data retention, real-time Hanzo Studio nodes, and high-throughput OpenAI-compatible endpoints.

Dedicated Compute · Hanzo CloudSovereign Enclave

mori-1 Dedicated Cluster

Hardware: NVIDIA H100 / B200 Confidential ComputingIsolated enterprise inference clusters with sub-second time-to-first-chunk, guaranteed IOPS, and strict zero-data retention agreements for studio intellectual property.
Zero customer data retention or public weight leakage
Dedicated enterprise throughput with committed SLAs
OpenAI-compatible REST and bidirectional streaming WebSocket API
Studio Workflow Integrationstudio.hanzo.ai

Hanzo Studio Native Node

Deployment: Visual Node Graph & TimelineFirst-class generative node in Hanzo Studio. Connect prompt generators, audio sync markers, keyframe animatics, and 3D camera paths directly in the node graph.
Visual node editor with live parameter modulation
Lossless pipeline export: OpenUSD, GLTF, ProRes, 24-bit FLAC
Custom LoRA adapter slots and fine-tuning checkpoints

Enterprise Production & Governance Specification

Operational ParameterEnterprise StandardStudio Commitment
Model Class & Versionmori-1Proprietary Commercial Architecture
Hardware IsolationConfidential GPU EnclaveZero multi-tenant memory sharing
Data RetentionZero Data Retention (ZDR)Zero training on customer assets
Commercial RightsWorldwide Perpetual License100% customer ownership of generated media
Inference DeliveryREST / WebSocket / gRPCSub-second streaming latency
Studio ToolingHanzo Studio Graph ModeDirect native node integration

Capabilities

Production Creative Capabilities in Mori

Engineered for high-throughput studios, VFX supervisors, and generative artists requiring deterministic creative control.

01

Production Quad & Tri Topologies

Generates clean, water-tight, manifold meshes with optimized edge flow ready for rigging, animation, and real-time engine shaders.✦ 100% manifold guarantee
02

Complete PBR Material Synthesis

Delivers full Physically Based Rendering material stacks: albedo, normal, roughness, metallic, ambient occlusion, and emissive maps.✦ 4K PBR texture sets
03

Spatially Coherent Environments

Construct full 3D interior and exterior scene geometry aligned to absolute real-world metric scale and coordinate grids.✦ Sub-centimeter metric precision
04

Universal Engine Export

Seamless export pipeline into USDZ (Apple Vision Pro), glTF/GLB (Web3D), FBX/OBJ (Unreal/Unity/Blender), and 3D Gaussian Splats.✦ Instant USDZ / glTF export
Plate Status & Verification

Research Samples Forthcoming

In accordance with Hanzo’s transparent evaluation standards, output galleries are published only after rigorous human blind testing and studio-grade verification. We deliberately decline using generic stock assets or simulated media as claimed model outputs.

Technical Notes

Sovereign Architecture & Confidential Compute

How Hanzo secures private creative intelligence across training, quantization, and real-time generation.

Model Specifications

Output FormatsUSDZ, glTF, GLB, FBX, OBJ, PLY (Gaussian Splats)
Mesh TopologyQuad-dominant, manifold, automated UV unwrap
Texture ResolutionUp to 4096 × 4096 PBR maps
Geometry EngineNeural Radiance + Iso-surface Marching
DeploymentHanzo Cloud 3D cluster / Studio Node

Security & Data Integrity

Proprietary dual-stage geometry pipeline integrating structured radiance field latent priors with topological surface decimation.
Checkpoints are private. Weights remain confidential and non-exportable outside secure execution buffers.
Automated geometric linting validates manifold integrity, UV overlap, and normal vector consistency before delivery.

Industry Use Cases

Where Studios Deploy Mori

Designed to integrate seamlessly into existing production render pipelines and creative agency workflows.

Interactive & Spatial Computing

VisionOS & AR Asset Pipeline

Generate photorealistic interactive 3D models for augmented reality commerce and spatial applications.
Game Development

Real-time Environment & Prop Kitbashing

Populate vast open worlds with hundreds of unique, textured 3D props matching target polycount budgets.
Architecture & Industrial CAD

Rapid Spatial Prototyping

Translate conceptual sketches and CAD schematics into fully realized 3D spatial volumes.
Exclusive Research Intake

Evaluate Mori in Your Studio

Apply for enterprise research access to test private checkpoints, integrate studio node workflows, and benchmark against production pipelines.

Build what’s next.